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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 29762x 29762x 29762x 29762x 29762x 29762x 29762x 29762x 2x 2x 2x 2x 2x 2x 2x 2x 21046x 21046x 21046x 21046x 21046x 21046x 15783x 15783x 21046x 21046x 21046x 2x 2x 2x 2x 2x 2x 2x 778x 778x 778x 778x 778x 778x 2x 2x 2x 2x 2x 2x 2x 2x 24252x 24252x 24252x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 20895x 143x 20895x 101x 14x 14x 101x 87x 79x 87x 8x 8x 87x 101x 20895x 20895x 20895x 24x 24x 20895x 20895x 20895x 20895x 24252x 24252x 24252x 2x 2x 2x 2x 2x 2x 27167x 27167x 27167x 20385x 20385x 20385x 27166x 24750x 24750x 24750x 24750x 23453x 23453x 24750x 23335x 23335x 24750x 25x 25x 25x 23310x 23310x 23310x 23310x 24744x 22539x 6272x 22414x 16267x 16267x 22539x 24750x 27167x | /** @import { Derived, Effect, Source, Value } from '#client' */ import { DEV } from 'esm-env'; import { current_component_context, current_reaction, new_deps, current_effect, current_untracked_writes, get, is_runes, schedule_effect, set_current_untracked_writes, set_signal_status, untrack, increment_version, update_effect } from '../runtime.js'; import { equals, safe_equals } from './equality.js'; import { CLEAN, DERIVED, DIRTY, BRANCH_EFFECT, INSPECT_EFFECT, UNOWNED, MAYBE_DIRTY } from '../constants.js'; import * as e from '../errors.js'; let inspect_effects = new Set(); /** * @template V * @param {V} v * @returns {Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function source(v) { return { f: 0, // TODO ideally we could skip this altogether, but it causes type errors v, reactions: null, equals, version: 0 }; } /** * @template V * @param {V} initial_value * @returns {Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function mutable_source(initial_value) { const s = source(initial_value); s.equals = safe_equals; // bind the signal to the component context, in case we need to // track updates to trigger beforeUpdate/afterUpdate callbacks if (current_component_context !== null && current_component_context.l !== null) { (current_component_context.l.s ??= []).push(s); } return s; } /** * @template V * @param {Value<V>} source * @param {V} value */ export function mutate(source, value) { set( source, untrack(() => get(source)) ); return value; } /** * @template V * @param {Source<V>} source * @param {V} value * @returns {V} */ export function set(source, value) { if (current_reaction !== null && is_runes() && (current_reaction.f & DERIVED) !== 0) { e.state_unsafe_mutation(); } if (!source.equals(value)) { source.v = value; source.version = increment_version(); mark_reactions(source, DIRTY); // If the current signal is running for the first time, it won't have any // reactions as we only allocate and assign the reactions after the signal // has fully executed. So in the case of ensuring it registers the reaction // properly for itself, we need to ensure the current effect actually gets // scheduled. i.e: `$effect(() => x++)` if ( is_runes() && current_effect !== null && (current_effect.f & CLEAN) !== 0 && (current_effect.f & BRANCH_EFFECT) === 0 ) { if (new_deps !== null && new_deps.includes(source)) { set_signal_status(current_effect, DIRTY); schedule_effect(current_effect); } else { if (current_untracked_writes === null) { set_current_untracked_writes([source]); } else { current_untracked_writes.push(source); } } } if (DEV) { for (const effect of inspect_effects) { update_effect(effect); } inspect_effects.clear(); } } return value; } /** * @param {Value} signal * @param {number} status should be DIRTY or MAYBE_DIRTY * @returns {void} */ function mark_reactions(signal, status) { var reactions = signal.reactions; if (reactions === null) return; var runes = is_runes(); for (var reaction of reactions) { var flags = reaction.f; // Skip any effects that are already dirty if ((flags & DIRTY) !== 0) continue; // In legacy mode, skip the current effect to prevent infinite loops if (!runes && reaction === current_effect) continue; // Inspect effects need to run immediately, so that the stack trace makes sense if (DEV && (flags & INSPECT_EFFECT) !== 0) { inspect_effects.add(reaction); continue; } set_signal_status(reaction, status); // If the signal a) was previously clean or b) is an unowned derived, then mark it if ((flags & (CLEAN | UNOWNED)) !== 0) { if ((flags & DERIVED) !== 0) { mark_reactions(/** @type {Derived} */ (reaction), MAYBE_DIRTY); } else { schedule_effect(/** @type {Effect} */ (reaction)); } } } } |